Atomic Heart: The Release Window Has Been Revealed and a New Developer Q&A

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Atomic Heart, a mysterious first-person shooter by developer Mundfish, has revealed its release window. The release window is shown at the end the new trailer (watch it below), and it will occur sometime in the final four month of 2022. Atomic Heart is available for PC, PlayStation 5, PlayStation 4 and Xbox One as soon as it drops.|S, and Xbox One.

We also emailed the Russia-based Mundfish staff to ask a few more questions.

Screenshots of Atomic Heart Trailer – E3 2021

IGN: How did Atomic Heart get started? It’s been a pleasant surprise and Mundfish (respectively) isn’t a name most gamers know.

MundfishThe project started in January 2017. In early 2017, we began the project as a test of the VR market. We started with a small project and released it. As the studio grew, our ambitions grew. A year after, we realized that we had gathered an extremely talented team that was brought together by a single idea – to create a big, awesome, story-driven game. It was that simple. After the 2018 trailer went viral, we realized that we had something special. This motivated us to dedicate ourselves to this project.

IGN: What were your inspirations to create Atomic Heart? It reminds many people of BioShock in a very positive way.

Mundfish: We have drawn inspiration from Soviet sci-fi, and the USSR’s space discovery era. Stanislaw Lem, Arkady and Boris Strugatsky, science fiction magazine ‘Tekhnika Molodezhi’ – the ’50s–’60s era – it is the golden age in science, arts, architecture. We at Mundfish are huge fans of science fiction and we wanted to show this world in such a way that you would start wondering – this could all turn out to be true if the history went in a different direction. If all these Soviet robots were really created in the 50s, all the technology that resembles the early Internet – this could be interesting if one of the key global superpowers pulled ahead instead of the other during the Cold War. There are many meanings to the term “Atomic Heart”, and it is not only the machine heart. It doesn’t just refer to the scientific leap. It also concerns the rivalry between the USSR, the United States and that period. We won’t be able to say more for now.

IGN: What performance levels should you be aiming for on the PS5/Xbox Series X consoles?

Mundfish: Atomic Heart is an action-packed, dynamic shooter — so we’re targeting Dynamic 4K for current-gen. This is how the game should be played.

IGN: Does Atomic Heart support raytracing on PCs and/or the new consoles as well?

Mundfish: We are currently working on implementing Ray-tracing on as many platforms possible.

Ryan McCaffrey, IGN’s executive editor for previews, is also the host of IGN’s weekly Xbox Show. Podcast UnlockedAs well as our monthly (-ish) interview show. IGN Unfiltered. He is a North Jersey man so it’s “Taylor Ham” and not “pork rolls.” You can debate it with him via Twitter @DMC_Ryan.



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