Every Ubisoft Game under Development

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Ubisoft is an a Massive company. According to its own Data, the video game publishing giant owns over 45 development studios and employs over 20,000 people — significantly more than competitors such as EA — though Ubisoft is reportedly dealing with an Talent exodus.

Despite its ongoing struggles, Ubisoft is continuing to focus on producing new entries in its stable of established franchises — Assassin’s Creed, Tom Clancy,And Far Cry, to name a few — while intermittently experimenting with new franchises like Immortals Fenyx Rising and Riders Republic. It’s a one-two punch that makes Ubisoft and its development decisions interesting to follow, even if those experiments don’t always pan out.

To give you a better idea of the company’s current production pipeline, we’ve created this list of every Ubisoft game we know to be in development for consoles and PC. These do not include any rumored projects or mobile games. Scroll down to see the gallery or scroll up for a complete list of 16 games currently in development at Ubisoft as of February 2022.

Every Ubisoft Game under Development

The Settlers

Ubisoft’s next entry in The Settlers is the eighth installment of the RTS classic. It’s the first new Settlers game since 2010, and it’s coming to PC on March 17.

2022’s The Settlers is a brand reboot for the 29-year-old franchise. It features a story-driven campaign as well as multiplayer modes for up 8 players and three playable characters. Ubisoft Düsseldorf is leading development on the Snowdrop engine project.

Ubisoft Previously announced2014 saw the start of work on a new Settlers title. The project would be released separately from the franchise. Champions of Anteria2016

Avatar: Frontiers of Pandora

Also due out this year is Avatar: Frontiers of Pandora, a first-person open-world game set in the universe of James Cameron’s Avatar film series. Ubisoft’s Massive Entertainment is developing the story-driven game in collaboration with Disney and Cameron’s Lightstorm Entertainment production company. Magnus Jansen was the previous creative director on The Division and is now leading creative direction for Avatar.

Developed in Massive’s own Snowdrop engine, Frontiers of Pandora is a standalone story in which you play as a Na’vi fighting against the human-run RDA. It’s set in the Western Frontier, a “never-before-seen part of Pandora. Ubisoft provided our First look at Avatar: Frontiers of Pandora during E3 2021. The trailer showed off Pandora’s vibrant world of alien flora and wildlife juxtaposed with an industrial RDA complex, culminating with a clash between the two.

Frontiers of Pandora has decided to forgo PS4 and Xbox One because of the technical limitations of these last-gen consoles. Massive claims it is able to fulfill its vision by developing exclusively for PS5, Xbox Series X|S, and PC, Massive said it’s able to realize its vision of Enjoy aerial gameplayDesigned organically and infused with immersion.

The impact on the environment is another benefit to removing last-gen hardware. AI and NPCs. Lead narrative realization designer Alice Rendell said Massive has “created a system where our NPCs understand the state of the world – for example, weather, player progression, or time of day.”

There’s currently no specific release date for Frontiers of Pandora, though it’s worth noting the next Avatar filmDecember 16th, in theaters

Mario + Rabbids Sparks Hope

Ubisoft Milian is working on Mario + Rabbids Sparks of Hope, a game it’s calling a “spiritual sequel” to 2017’s Mario + Rabbids Kingdom Battle.

Sparks of Hope has a planet each with its own story and characters. It’ll include nine playable characters, including Mario, Luigi, Peach, Rabbid Luigi, Rabbid Peach, Rabbid Rosalina, and more.

Combat is notably different this time around: The grid-based combat from Kingdom Battle has been removed in favor of “a focus on fluidity and the action offered by the possibility to move the heroes in real-time.” With Spark of Hope Ubisoft is aiming for “a new take on the tactical genre,” according to returning game director Davide Soliani.

Prince of Persia: Remake of the Sands of Time

Ubisoft revealed in 2020 that they were remaking Prince of Persia – The Sands of TimeThe excellent action-adventure video game, ” from 2003. It’s Ubisoft’s first-ever full-scale remake, and it’s being made by the publisher’s India-based studios in Pune and Mumbai.

The Sands of Time remake tells the same story, and Yuri Lowenthal returns to voice the prince. However, the remake will include new camera angles, “fully remade sequences,” and “a fresh approach to combat, puzzle solving, and rewinding time.”

As for why Ubisoft is considering this a remake rather than a remaster, game director Pierre-Sylvain Gires told IGN, “It’s a remake because we rebuilt everything from scratch.” Motion capture, facial animation, and voice recording have all been re-recorded.

Original plans were for the remake to be released in January 2021. It was first delayedTo March of the same year, prior to being It was again delayedWithout a new date. It’s now scheduled to launch during Ubisoft’s 2022-23 fiscal year that runs from April 2022 through March 2023.

The development team’s last official communication came in October 2021, when it tweeted a short message assuring fans development was “still under way.”

Rocksmith+

Rocksmith+ is Ubisoft San Francisco’s music-learning subscription service. It’s based on the publisher’s previous RocksmithThese games allow players to interact and learn on real instruments. Rocksmith+ is available for electric, acoustic and bass guitars.

The service will launch with a “huge” amount of songs from an expanded selection of genres, including rock, hip-hop, pop, Latin, R&B, metal, and country. A monthly subscription costs $15 USD; 3- and 12-month subscriptions are also available for $40 and $50, respectively.

Rocksmith Rocksmith 2014According to Ubisoft, 5 million copies have been sold. This new version will be available sometime between April 2022, and March 2023.

Skull & Bones

Skull & Bones began life as a multiplayer expansion for Assassin’s Creed 4: Black FlagIt was a standalone title that existed in 2013 and then it became a standalone title. However, it wasn’t until E3 2017 that Skull & Bones was properly revealed with a Fall 2018 release window — a window that has been pushed back Once You can find more information at year Since.

We even went hands-on with Skull & Bones in 2017, though our experience may no longer be reflective of what to expect from the naval combat game, as it’s reportedly been Rebooted. The reboot is said to have come after Skull & Bones struggled “to carve itself a unique position among Ubisoft’s existing portfolio of open-world games.” The team at Ubisoft Singapore has reportedly tried out several settings (the Caribbean, the Indian Ocean, and a fantasy world called Hyperborea), as well as several game structures (ship-based multiplayer vs. PvE; survival vs. roguelike; playing as a pirate vs. only controlling the boat).

A VGCReports suggest that the team settled on a game model with Fortnite-like ongoing storytelling. The game’s official Website says Skull & Bones will be playable solo or cooperatively.

Ubisoft stated that the game was in full swing and had a “new vision” as of September 2020. Creative director Elisabeth Pellen, a longtime Ubisoft employee who wrote and directed 2003’s XIII, added the studio is “fully committed to launching the game, as well as supporting it for many years to come.”

Pellen said Skull & Bones would have its comeback in 2021, though the year came and went with only this brief update from Ubisoft: “Work on the game continues to progress well and the Singapore team passed important new production milestones. It is difficult to produce ambitious new IPs. This requires patience and long-term vision.

Ubisoft Singapore was investigated recently in addition to the development woes mentioned. AllegationsUnfair treatment and workplace harassment. A report by Singapore’s Tripartite Alliance For Fair And Progressive Employment Practices ultimately came out in favor of the studio.

Skull & Bones is only announced for last-gen consoles and PC, though it’d be surprising not to see it on current-gen hardware when it’s eventually released.

Female-led Skull & Bones TV showThis is also being considered.

Tom Clancy’s The Division Heartland

Tom Clancy’s The Division Heartland is one of three free-to-play shooters in development at Ubisoft. It’s in the works at Ubisoft’s Red Storm Entertainment, which contributed to development of the mainline Division games.

Heartland is described as “a standalone game that doesn’t require previous experience with the series but will provide an all new perspective on the universe in a new setting.” Last we heard it was Easily delayed to Ubisoft’s fiscal year 2022-23. Sign up now to be eligible for future participation Playtest.

Heartland is one part of Ubisoft’s Future plansThe Division. Another option is a Netflix movieStarring Jake Gyllenhaal, Jessica Chastain

Assassin’s Creed Infinity

Assassin’s Creed Infinity is the next evolution of Ubisoft’s most successful franchise. Bloomberg reports Infinity will be an evolving online platform that includes multiple historical settings and Assassin’s Creed games. It likens the game’s structure to that of Fortnite and Grand Theft Auto Online.

Official information is that Ubisoft revealed Infinity (a codename), which is a cross studio collaboration between Ubisoft Montreal, and Quebec. Executive producer Marc-Alexis Côté, who previously served as creative director on Assassin’s Creed SyndicateThis collaboration will be overseen by. Creative direction, meanwhile, will be headed by two Ubisoft veterans: Jonathan Dumont (Assassin’s Creed Odyssey) in Quebec and Clint Hocking (Legion WatchdogsMontreal

The 10 Best Assassin’s Creed Games

A call for earnings on October 2021 (via VGC), Ubisoft CEO Yves Guillemot said Infinity will be “a huge game but with lots of elements that already exist in [past Assassin’s Creed] games.” He added it will not be free-to-play.

The release of the project is still years away. To bridge the gap between Assassin’s Creed Valhalla and Infinity, Ubisoft has reportedly turned one of Valhalla’s upcoming expansions into a Standalone gameBaghdad. Bloomberg says the game is “smaller in scope” than the last few Assassin’s Creed games, with a revived focus on stealth gameplay. It’s expected to be released in 2022 or 2023.

Assassin’s Creed VR

Oculus VR is the exclusive developer of an additional game in the vast world of Assassin’s Creed.

Red Storm Entertainment, studio behind Ubisoft VR Games in the past You Are a WerewolfAnd Star Trek Bridge Crew, is leading development with support from Ubisoft Düsseldorf, Mumbai, and Reflections.

Ubisoft has yet to reveal much about its Assassin’s Creed VR game, only saying it’s being created “from the ground up specifically for the Oculus platform” and will incorporate “elements from the franchise that fans know and love.”

Beyond Good and Evil 2

How do you begin? What about 14 years ago? In 2008, Ubisoft was founded. AnnouncementA follow-up to Beyond Good and Evil. Ubisoft would refer to the project occasionally between 2016 and 2017, when Beyond Good and Evil 2 became official. revealed.

Beyond Good and Evil 2 is a ambitious, but perhaps too ambitious, interplanetary action adventure RPG. It’s intended to be a “massive, seamless online environment” that can be experienced solo or cooperatively.

Story-wise, Beyond Good and Evil 2 will be a prequel, though Ubisoft is billing it as a “spiritual successor” to the 2003 original. It’s set on the System 3 solar system, home to human and hybrid clones. Here’s a more detailed story synopsis from Ubisoft: “While corporations fight over resources and power, the clones weave together the rich and diverse spiritual and cultural heritages of Old Earth, a past and planet they never knew. In this new era of piracy, you will rise from a lowly pirate to a legendary one, adventuring alongside colorful characters to forge your own path across the stars.” Returning characters include original protagonist Jade, pig-hybrid Pey’j, and rhino-hybrid Mammagos.

Beyond Good and Evil 2 Concept art

Development was initially led by the original game’s creator, Michel Ancel, before he RetiredIn 2020, to open a wildlife sanctuary. Ubisoft had Ancel under investigation shortly before his departure for toxic behavior allegations. Talking to GamesIndustryHe claimed that there was no connection between his departure and the investigation. The identity of a new creative lead is not yet public.

Shortly after news of Ancel’s departure broke, Ubisoft put out a statement saying the director hadn’t been “directly involved in BG&E2 for some time.” It also announced its intention to show gameplay In 2021Although that was not the case,

According to a Bloomberg report, Beyond Good and Evil 2 was published in February 2022. still Five years after its official announcement, it is still in pre-production. Ubisoft was questioned about a possible release year at the 2021 earnings call. This was the last official development update. CFO Frederick Duguet Answered, ”We’ve progressed well with Beyond Good & Evil 2, but it’s too early to tell you at this stage.”

Check out our E3 2017 write-up, IGN’s Jon Ryan wrote,”I can’t recall how many times during my meeting with the development team of Beyond Good & Evil 2 I thought to myself, ‘This is impossible.’” Perhaps it was, JR. Perhaps it was.

Roller Champions

RevealedRoller Champions was shown at E3 2019. But, things are not going according to plan for the multiplayer game, which is free to play and inspired by roller derby.

Roller Champions was available at E3 2019, and it appeared to be on track for a 2020 release window. But, it was eventually moved to early 2021. It would arrive without any delay or release.

As of early 2022, there’s still no official update on Roller Champions. Official Twitter account hasn’t posted since June 2021, and Ubisoft effectively brushed off a question about its status during an earnings call last October.

Tom Clancy’s Ghost Recon Frontline

Ubisoft Bucharest is leading development on Tom Clancy’s Ghost Recon Frontline, a free-to-play, objective-based spin on the battle royale genre.

Frontline’s premier mode is the team-based, 102-player Expedition. The objective of Expedition is different from other battle royales. It does not have to be the last standing team, and it will not be placed on a shrinking map. Expedition is won by claiming intelligence that leads to a drop area. These teams can claim victory by claiming intel that leads to Drakemoor Island. Enemy teams have the chance to take the extraction helicopter.

Three character classes have been revealed so far — Scout, Assault, and Support — each with their own special ability, gadgets, and skills. Although a closed test was planned for a week following the October announcement of Frontline, it was not. delayedAt the last moment, it was canceled and it was instead held in February.

Tom Clancy’s Splinter Cell Remake

Splinter Cell lovers have had a difficult decade. Dead-End teases that appear false leaks, fake-out AnnouncementsUndesired crossovers had left fans pessimistic about the series’ future. Ubisoft made this change in the latter part of 2021. Final words AnnouncementIt has approved the creation of a Splinter Cell. This remake of 2002’s original game is currently in development at its Toronto-based studio. It’ll be the series’ first new entry since Toronto’s Splinter Cell: The Blacklist2013

The Snowdrop engine remake is “in the very earliest stages of development,” according to Ubisoft. Chris Auty, former level design director on Far Cry 6, serves as the project’s creative director. He said it’s important to the team to preserve the essence of Splinter Cell and the sense of mastery it can beget by “supporting players who observe the situations, make their plan, use their gadgets, and outsmart the enemy creatively to deal with the challenges they are presented with.”

Producer Matt West echoed that sentiment, confirming the remake will remain linear, rather than becoming open world: “Every square inch is part of a choice, or directly offers a choice, or has a direct ramification. That density of gameplay is at the forefront in Splinter Cell, and that’s going to be really, really important for us. The gameplay experience we are targeting is directly tied to what we want players to feel, to capture the essence back when we were all playing the original games.”

As for what will be different this time around (aside from vast visual improvements) West says “some of the design elements [will be updated] to match player comfort and expectations” that have evolved in the 20 years since the original was released.

Tom Clancy’s Splinter Cell VR

Announced alongside the aforementioned Assassin’s Creed VR game, Splinter Cell VR is another Oculus exclusive in development at Red Storm Entertainment. It, too, is being built “from the ground up” for VR and will incorporate “elements from the franchise that fans know and love.”

The project was leaked ahead of its announcement as part of a report detailing Meta’s beefed-up game development strategy.

Tom Clancy’s XDefiant

The last of three free-to-play shooters in development at Ubisoft is Tom Clancy’s XDefiant, a 6v6 arena shooter in which you play as various factions from the Tom Clancy universe, such as Ghost Recon’s Wolves, Splinter Cell’s Echelon, and The Divisions Outcasts and Cleaners.

Ubisoft held a closed test in August, after which it published a blog post saying there’s still “a ways to go before launch.” Most recently, the developer published a blog on how it’s approaching Time-to-kill in XDefiant. There’s no official release window for the shooter.

Ubisoft San Francisco is leading development. Mark Rubin, who worked for Call of Duty for ten years, will be an executive producer. South Park: The Fractured But WholeJason Schroder, director, serves as the creative director.

Ubisoft’s Star Wars

Ubisoft Games and Lucasfilm Games have officially joined forces to create a narrative-driven, open world Star Wars game. The project’s Announcement in early 2021 signaled the end of EA’s long-held Star Wars exclusive video game.

Massive Entertainment leads development with Julian Gerighty, The Division 2’s lead, once again at the helm. Massive Entertainment is also involved in the development of Avatar: Frontiers of Pandora. Both games are being built in the studio’s own Snowdrop engine.

Every Star Wars Game is in Development

Listings of jobs for the project call for experience with both action-adventure and RPG games, as well as linear and non-linear stories, giving us a hint at what we can expect from Ubisoft’s Star Wars. Yves Guillemot, Ubisoft’s CEO, has stated that it will be an original Star Wars adventure unlike anything else.

After Ubisoft & Disney met to discuss their Avatar, Sean Shoptaw, SVP Walt Disney Games, discussed the idea. IGN. “There was such an alignment and such creative passion surrounding the Star Wars IP. [Massive] that it just was a natural evolution to the relationship, and really led to the Star Wars game we announced not too long ago,” he said.

There’s currently no release window for Massive’s Star Wars game, though sometime in the mid-2020s seems likely, as the studio is still finishing up work on Avatar and Employing heavilyStar Wars.

What do you think of Ubisoft’s upcoming lineup? What are your favorite games? Vote in the poll or leave a comment! (And yes, Ubisoft is likely developing Just Dance 2023 — it has released a new entry in the dancing franchise every year since 2009 — though without an official announcement, we chose to leave it off this list.)

Find out more information about upcoming games. Take a look at our similar rundowns. every EA game in developmentAnd every Nintendo game in development.



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