Sean Murray, No Man's Sky's creator, said that his galaxy-spanning sandbox is far from finished, even though it received its 19th major update.
Murray spoke to IGN and stated that Hello Games' team is constantly coming up with new features for No Man's Sky. Each update inspires new ideas.
He explained that “as many updates have we made since launch and as many bucket-list items we've crossed off, our list is never ending.” The team is always thinking of new ways to improve the game.
“I am amazed at how high the energy levels are now. While we tend to not talk about the items on this list publicly, it is clear that we are not done yet.
Murray described its development roadmap and timeline as being similar to a painting never quite complete.
“I like the thought that No Man's Sky requires us to paint with broad brush strokes because it is so big,” he stated. Then, each update fills in more fine detail and adds more broad strokes.
“That's certain to be the case here. Take a look at our patch notes. [for the Sentinel Update]There will be a ton of refinements and huge new features.
Hello Games is working on a number of updates for No Man's Sky. This new game, which Murray stated was still in development in September 2021 also has been in the works. Only one tidbit of information was revealed: It's a “huge and ambitious game similar to No Man's Sky”, but not a sequel.
Murray stated that “we've learnt our lessons” from talking too much about their games after No Man's Sky's open (and controversial pre-release).
The Sentinel Update was a complete overhaul of the game's combat system, adding new weapons and updating existing ones.
Nintendo can download the update today on PlayStation 3, Xbox, and PC. However, Nintendo Switch players will still be able to enjoy No Man's Sky when it arrives this summer.
Ryan Dinsdale, an IGN freelancer, occasionally remembers @thelastdinsdale to tweet.